Archives:
Interaction design

All about devices and situations with which a user can interact.

Use of Narrative in Interactive Design

“By making a conscious effort to integrate narrative into our work, we are better able to support creative learning, problem solving, and task completion by the people who use the things we build.”

Posted by Bill Keaggy on Thursday, November 4th, 2004 at 7:51 am
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User Experience is More Than Design

“The Wall Street Journal’s venerable Walt Mossberg spends some time with the unattractively-named Network Walkman NW-HD1 from Sony, and compares it to Apple’s fourth generation iPod. And he finds that the product’s name is the least of its problems.”

Posted by Bill Keaggy on Friday, July 30th, 2004 at 8:14 am
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A Definition of Interaction Design

“Last month, I started a discussion on the interaction designers list that continued on and on and on. Until I incurred the wrath of Dave Heller by touching upon the definition of interaction design. I thought since it was forbidden to discuss it there, I would put down my thoughts here in a coherent manner and offer up my definition of interaction design.”

Posted by Bill Keaggy on Thursday, July 22nd, 2004 at 7:10 pm
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The Making of a Visualization: Notes on Mousing Behavior in Menus

“While the core purpose of this research is not to characterize the ways that people use menus, this result is a nice, planned-for bonus. In the visualizations below, users are making 4 clicks typically. The first starts the trial, hiding the target word, and reveals a top level category beneath the click. The user clicks the top level category starting the timer for subtrial 1…”

Posted by Bill Keaggy on Tuesday, April 13th, 2004 at 8:04 am
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Nathan Shedroff: The InfoDesign interview

“Nathan is one of the pioneers of experience design and popularized the term with the first dedicated book on the topic. He is an expert and leader in the fields of information architecture, interaction design and online and interactive media, with extensive professional experience as an innovator.”

Posted by Bill Keaggy on Tuesday, March 2nd, 2004 at 9:11 am
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New Methods for Designing Effective Experiences

From the book: Design Research: Applied Exploration of People, Culture, Context, and Form, edited by Brenda Laurel. “Why New Methods are Needed: *Experiences have always been the point of differentiation and problems–whether you design for them or not; *User-centered Design is more than mere Usability; *Computers and related devices are more sophisticated…”

Posted by Bill Keaggy on Tuesday, January 20th, 2004 at 10:41 am
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Patterns in Interaction Design

“Welcome on my small web site. As you can see, it is mainly about Design Patterns. With these patterns I try to capture every bit of good design that I encounter. I will update the site regularily and add new patterns.”

Posted by Bill Keaggy on Monday, December 22nd, 2003 at 9:02 am
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Balancing visual and structural complexity in interaction design

“How visual simplicity can harm usability: Usability is based on principles such as ‘Less is more’ and ‘Keep it simple, stupid.’ But there is more to simplicity than meets the eye. By reducing visual complexity at the cost of structural simplicity, you will give your users a hard time understanding and navigating the content of a web site.”

Posted by Bill Keaggy on Wednesday, October 22nd, 2003 at 12:00 am
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InteractionDesigner.com

“We’re here to create a home for interaction designers — what type of home that will be, we do not yet know. Whether we find or build our home, though, it must address the issues and challenges that the many hundreds of us face in our jobs. Please join in the discussion and help shape the future of interaction design.”

Posted by Bill Keaggy on Monday, September 8th, 2003 at 12:00 am
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Instructional Design for Flow in Online Learning

“This tutorial describes how the instructional design of an online course can facilitate an optimal learning experience for the student. The optimal learning experience is the state termed ‘flow.’ Flow, as defined by creativity researcher Mihaly Csikszentmihalyi, is the ‘state in which people are so involved in an activity that nothing else seems to matter; the experience is so enjoyable that people will do it even at great cost, for the sheer sake of doing it.’”

Posted by Bill Keaggy on Friday, May 16th, 2003 at 12:00 am
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Kronos video

Sample visual
Check out this video we made for Kronos to help celebrate International Women's Day, 2011. Learn more in this xBlog post or jump over to YouTube and watch it there.

Azure poster

Sample visual
XPLANE | Dachis Group developed a A vibrant, engaging poster showing how Microsoft Azure enables developers to run applications and store data on Microsoft servers. The poster recently took top honors in the American Business Awards.

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