XPLANE, in collaboration with Nitin Nohria, Richard P. Chapman Professor of Business Administration, and Co-Chair of the Leadership Initiative at Harvard Business School, has created “Imagine Leadership,” an inspiring and thought-provoking video on the theme of global leadership. Nohria, working with Amanda Pepper, also a member of the Leadership Initiative, sought the support of XPLANE to create a visually appealing, provocative piece that would inspire viewers to take action, get involved and be motivated to lead.
CMSs are beautiful things. Just as CSS allows us to abstract the design away from the markup, a CMS allows us to use a database to abstract the content away from the markup. There are a zillion of them, each with different backend UI’s and different ways to doing things.
But CMSs are for web people. Even my beloved WordPress can be challenging to train/explain to someone who has no experience working with websites. Perhaps this is the motivation toward a new trend in CMSs I’m calling “light” CMSs. Each of them attempt to make the task of updating content on a website easier and more intuitive. This is largely at the cost of features. These are for simple, otherwise static websites where updating content is the name of the game.
A love of baseball plus a love of infographics equals Flip Flop Fly Ball.
Essentially, this site is what I’d have been doing when I was 12 years old had the Internet and Photoshop been available to me in the eighties. As well as the infographics there are a few other bits and bobs; like small pixiliated portraits of some baseball players. They are filleted from a bigger collection of Minipops (that’s what I call them) which is one of the biggest parts of my main web site, Flip Flop Flyin’ (thus the name of this site). There’s also some photos from some of the stadiums I’ve visited, and a few drawings.
As someone notes in the comments: “As they say, a picture is worth a thousand words. Somehow seeing things with a picture adds a whole new dimension.”
Infographics can be a great way to quickly reference information.
Instead of pouring over figures and long reports to decipher data, an infographic can immediately make apparent exactly what a dataset actually means…
Some are incredibly practical, some provide information that might be of interest to designers and some just present data that might be interesting to those who design websites all day.
Basically, everyone in phiii participate, both as buyers and as sellers. As a buyer, there are no restrictions. Sellers are invited phiii of their graphics on the platform phiii.com can sell or advertise with us. Prerequisite for the provision of graphics on phiii.com is a high quality of graphics. Poorly made or inadequately researched graphics are not acceptable to us. Any graphic that is offered here, an information. Cheap clip-art graphics or purely artistically motivated illustrations for sale are not allowed.
If you want to save some space (my tests showed a loss of 20%, but I didn’t try it on bigger files, which could lead to an even better result), put a white filled layer on the top of your PSD file, save it, and see the slim-fast effect.
Design has many rules that claim to be big truths and full of wisdom. Designers all go by rules that work for them. However, their rules may not work for someone else, or for a particular piece of design work. When a rule is forced upon you, it stops working and becomes a joke, like “Never use a PC,” or “Leave it until the last minute,” or the most famous of them all, “Less is more.”
The problem is that every rule related to, or governing, design is ultimately ridiculous. In this book we have collected the most talked-about rules and the viewpoints of designers and thought leaders who live by them or hate them.
When Charlie Kratzer started on the basement art project in his south Lexington home, he was surrounded by walls painted a classic cream. Ten dollars of Magic Marker and Sharpie later, the place was black and cream and drawn all over.
FlowingPrints, brought to you by Nathan from FlowingData:
FlowingPrints posterizes the hidden stories in data.
Not only are we creating more data every day, but data is growing more widely available from governments, organizations, and individuals. Big databases are just the first step though. We need to make sense of it all.
Enter FlowingPrints. As a project of FlowingData, FlowingPrints analyzes, interprets, and visualizes the meaning behind the data. The final result: posters that present beautiful stories in beautiful data.
FlowingPrints will announce whenever a poster is ready, and that poster will be available for a limited time. While previous posters will be digitally viewable in archives, only one poster will be on sale at any given time.
The Cargo platform powers a variety of creative communities in the fields of Education, Design, Research, and Conceptual Art — currently under development… Cargo evolved out of the system that runs the SpaceCollective community. We found it remarkably successful and efficient in creating visual content on the web, placing a strong emphasis on design, layout, image quality and typography. Our goal is to dramatically increase the accessibility and exposure of creative individuals on the Internet, while aspiring to build a networked context that will contribute to the culture as a whole.
The Interaction Design Pilot Year is a collaborative initiative between Copenhagen Institute of Interaction Design (CIID) and The Danish Design School (DKDS). Our aim is for students, faculty and staff to work together in a multi-cultural, multidisciplinary studio environment to co-create a new kind of education that is relevant for academia and industry.
Here is some of the development & production work I did on UP (2005-2008). Similar to the work from The Incredibles, (production paintings, color/lighting design and artistic direction) this was done to help inspire the look of the film… A challenge in film is conveying how something feels, not how it exists in reality. Research trips can be a blessing and a curse: the blessing in that visiting an actual place surpasses what you can get from video and photos alone, the curse in being too much a slave to the actual place. Imagination and feeling should dictate everything, not reality.
GOOD is an editorially-led, member-driven community that provides content and experiences that blend entertainment and relevance. Out portfolio includes GOOD Magazine and www.GOOD.is, updated daily with fresh editorial and short-form video features. Launched in 2006, we have received numerous awards for our aesthetic and unique voice that reflects the cultural shift among consumers who want to move the world forward and enjoy themselves while doing so.
There is one remarkable thing about randomness: Its existence is neither proved nor disproved it even appears everyday in science and in our everyday lives. Random walk is interesting for people who want to know more about the mystic character of this invisible companion.
RANDOM WALK… presents experiments in mathematics and physics, showing the mysterious interaction of chaos and order in randomness. The project RANDOM WALK simulates randomness in visualizations, which are easy to understand. In this way, it delivers insight into a phenomenon, which has so far remained unexplained.