20th
March
2003
“One can feel happy about the car that functions properly, aesthetically pleased by the gentle curve of a mobile telephone, proud of possessing a particular necklace, feel indignant because the intelligent product used seems to have a (stupid) mind of its own, and angry because the drawer makes a grating sound. Research in this area investigates what critical factors of human-product interaction contribute to an emotional experience.”
This entry was posted
on Thursday, March 20th, 2003 at 12:00 am and is filed under Industrial design.
You can follow any responses to this entry through the RSS 2.0 feed.
Both comments and pings are currently closed.
20th
March
2003
“One can feel happy about the car that functions properly, aesthetically pleased by the gentle curve of a mobile telephone, proud of possessing a particular necklace, feel indignant because the intelligent product used seems to have a (stupid) mind of its own, and angry because the drawer makes a grating sound. Research in this area investigates what critical factors of human-product interaction contribute to an emotional experience.”
This entry was posted
on Thursday, March 20th, 2003 at 12:00 am and is filed under Interaction design.
You can follow any responses to this entry through the RSS 2.0 feed.
Both comments and pings are currently closed.