22nd
August
2002
A Conversation with Will Wright by Celia Pearce: “Well, actually, the way to put it is that I’m trying to build the maximum possibility space in your head, not on the computer. (Laughter.) Okay. Because the possibility space on the computer is just a huge pile of numbers, but as far as you’re concerned that pile of numbers is the same as another pile of numbers…”
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on Thursday, August 22nd, 2002 at 12:00 am and is filed under Games.
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22nd
August
2002
A Conversation with Will Wright by Celia Pearce: “Well, actually, the way to put it is that I’m trying to build the maximum possibility space in your head, not on the computer. (Laughter.) Okay. Because the possibility space on the computer is just a huge pile of numbers, but as far as you’re concerned that pile of numbers is the same as another pile of numbers…”
This entry was posted
on Thursday, August 22nd, 2002 at 12:00 am and is filed under Interaction design.
You can follow any responses to this entry through the RSS 2.0 feed.
Both comments and pings are currently closed.