26th
November
2001
“Welcome to the world’s first hypertext encyclopedia of toons — which will soon, I hope, come to be regarded as the Internet’s most comprehensive source of information about the U.S. toon scene. So, what’s a toon? A toon is a cartoon or cartoon character — ‘cartoon’ referring not just to the animated kind, but also to such “still cartoons” as comic books, newspaper strips, magazine cartoons, etc.”
posted in Comics | Permalink |
26th
November
2001
“Inventions come in all shapes and sizes. Some are as simple as purple catsup. Others push the limits of quantum physics. The real measure of an invention is not just how well it works or how impressively it is engineered, but how it changes our lives.”
posted in Et cetera | Permalink |
26th
November
2001
“Perhaps slowest moving of all is our communal understanding of how to practice information architecture effectively. It’s so easy to move fast and learn little. As we slow down, hopefully we can leverage the concepts of facets and layers to break the infinite loop of destructive creation, designing information architectures that are both enduring and adaptive at the same time.”
posted in Information architecture | Permalink |
26th
November
2001
“Welcome to the world’s first hypertext encyclopedia of toons — which will soon, I hope, come to be regarded as the Internet’s most comprehensive source of information about the U.S. toon scene. So, what’s a toon? A toon is a cartoon or cartoon character — ‘cartoon’ referring not just to the animated kind, but also to such “still cartoons” as comic books, newspaper strips, magazine cartoons, etc.”
posted in Movies/TV | Permalink |
26th
November
2001
“I spent a few semesters teaching typography at an institute of art and design. My classes began on the first day with a short quiz asking students — at that stage three years into a communications design degree —to draw some basic symbols such as an ampersand and an apostrophe, and to mark suggestions for typographic improvements to some fairly shabby copy I’d written. Term after term I’d go over the tests and scratch my head wondering what they’d been up to the past three years. With due respect to my colleagues in the program — many of whom taught in addition to running corporate design shops or ad agencies — the education had plainly focused away from what I consider the primary goal of communication design: to make vital, engaging work intended above all to be read. To use design to communicate.”
posted in Web design | Permalink |
26th
November
2001
“The desktop metaphor was a brilliant innovation — 30 years ago. Now it’s an unmanageable mess, and the search is on for a better way to handle information.”
posted in Interface design | Permalink |