xBlog: The visual thinking weblog
26th October 2001

Drawn from Memory

“History, comics-style.” Short reviews of several graphic books: Berlin: City of Stones, Alec: How to Be an Artist, The Golem’s Mighty Swing, Soundtrack: Short Stories 1989-1996, Portraits From Life, Legal Action Comics and Ghost World: A Screenplay.

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26th October 2001

Drawn from Memory

“History, comics-style.” Short reviews of several graphic books: Berlin: City of Stones, Alec: How to Be an Artist, The Golem’s Mighty Swing, Soundtrack: Short Stories 1989-1996, Portraits From Life, Legal Action Comics and Ghost World: A Screenplay.

posted in Comics | Permalink | Comments Off

26th October 2001

Tracing corporate ownership by looking at URLs

“…I recently visited ESPN’s website, which, oddly enough, no longer resides at the simple URL of http://www.espn.com. Yes, technically you can get to the ESPN.com online presence by typing those letters in, but if you watch your browser, you’re really redirected to http://msn.espn.go.com…”

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26th October 2001

Technology Visionaries Scope the Future

“Video games that transcend Hollywood movies and play roles in education and literature, golf balls with embedded tracking systems, computers that understand spoken language with 100% accuracy. What technological developments can we expect in five or 10 years? What’s cool, but unlikely to arrive that soon? And what are we neglecting? Freelance writer Mathew Schwartz recently interviewed IT watchers Ed Colligan, Michael Dertouzos, Gerry Kaufhold, Jakob Nielsen, Donald Norman, Jef Raskin John Thackara, and Carl Yankowski to get their prognostications.”

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26th October 2001

Spacing and Kerning

“What makes a typeface look the way it does? The design of the letter shapes is a primary factor, but it’s by no means the only one. The spacing of a font has a large impact on how it looks when set, and should be a consideration when choosing and using a typeface.”

posted in Typography | Permalink | Comments Off

26th October 2001

Notes on the dimensions of prototype tests

“The following paragraphs and illustrations describe the many dimensions to consider when designing usability tests or tests of conceptual prototypes. You can use these dimensions to structure test planning, and to clarify expectations for the results.”

posted in Usability | Permalink | Comments Off

26th October 2001

Users Decide First; Move Second

“Designers use interactive design elements, such as fly outs, rollovers, and dropdowns, to conserve space, make the screen less cluttered, and enhance the users’ experience. We were surprised when users succeeded more often when they didn’t encounter these design elements than when they did… We found users follow a pattern: They decide what they are going to click on before they move the mouse.”

posted in Web design | Permalink | Comments Off

26th October 2001

Users Decide First; Move Second

“Designers use interactive design elements, such as fly outs, rollovers, and dropdowns, to conserve space, make the screen less cluttered, and enhance the users’ experience. We were surprised when users succeeded more often when they didn’t encounter these design elements than when they did… We found users follow a pattern: They decide what they are going to click on before they move the mouse.”

posted in Interface design | Permalink | Comments Off