The Art World Starts to Pay Attention to Video Games


& August 2001

“Museums, for their part, see video games as a medium that encourages visitors to interact with art at a fundamental level. ‘Museums are followers,’ said Mr. Manetas, the New York artist, in an e-mail message. ‘Digital is fashionable, and they also hope to attract sponsors and public.’ But he added: ‘They are also like mothers who want to play Doom with their son, hoping to communicate with him. They just ruin the game.’”

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Link: 

http://www.nytimes.com/2001/08/09/technology/circuits/09ARTT.html


The Art World Starts to Pay Attention to Video Games


& August 2001

“Museums, for their part, see video games as a medium that encourages visitors to interact with art at a fundamental level. ‘Museums are followers,’ said Mr. Manetas, the New York artist, in an e-mail message. ‘Digital is fashionable, and they also hope to attract sponsors and public.’ But he added: ‘They are also like mothers who want to play Doom with their son, hoping to communicate with him. They just ruin the game.’”

Post to Twitter


Link: 

http://www.nytimes.com/2001/08/09/technology/circuits/09ARTT.html


Kronos video

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Check out this video we made for Kronos to help celebrate International Women's Day, 2011. Learn more in this xBlog post or jump over to YouTube and watch it there.

Azure poster

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XPLANE | Dachis Group developed a A vibrant, engaging poster showing how Microsoft Azure enables developers to run applications and store data on Microsoft servers. The poster recently took top honors in the American Business Awards.

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