xBlog: The visual thinking weblog
28th June 2001

The science of color

“How humans perceive color depends on the interplay of three elements: the nature of light, the reflective properties of an object, and the ways in which our retina and visual cortex process light waves. Regardless of what medium we work in — be it paint, print, or the Web — our ability to effectively use color depends on these processes.”

posted in Color | Permalink | Comments Off

28th June 2001

Blurbs: How to write them for web pages

“On the web, a blurb is a line or short paragraph (20-50 words) that evaluates (or at least summarizes) what the reader will find at the other end of a link. A good blurb should inform, not tease. Usability testing will help you determine the best way to lay out your blurbs, but this document will help you write the content.”

posted in Language | Permalink | Comments Off

28th June 2001

The Java Renaissance

“Java never ran as smoothly on PCs as Microsoft-haters hoped. Buggy versions of the Java engine in Netscape and Microsoft’s Internet Explorer, the difficulty of writing a good user interface in Java, and Microsoft’s efforts to deflect the threat of platform-independent software all contributed. Consequently, only a limited number of PC programs were written in Java. The current wisdom: Java is a great language for application and database servers, where it’s terrific at integrating functions across several different computers, but it’s dead on the desktop. Which makes the current renaissance of Java programming for the PC all the more surprising.”

posted in Scripts (JS/PHP/etc) | Permalink | Comments Off

28th June 2001

Unisys Apologizes for Creating Unintended Consequences of the Computer Age

“Unisys Corporation today issued a public apology for the many human inconveniences resulting from its invention of UNIVAC I, the world’s first commercial computer, introduced on June 14, 1951.” Funny.

posted in Technology | Permalink | Comments Off

28th June 2001

Principles of good GUI Design

“Graphical user interfaces (GUIs) have become the user interface of choice. Yet despite the GUI’s popularity, surprisingly few programs exhibit good interface design. Moreover, finding information explaining what constitutes a good and intuitive interface is exceedingly difficult. In this article, I describe the basic rules for all good interfaces — the cardinal dos and don’ts.”

posted in Interface design | Permalink | Comments Off