31st
October
2000
“Design Engine, Inc. is composed of designers and programmers who are interested, quite simply, in design. We are based out of Chicago with affiliates around the world. Deepinteractive.com is a subsidiary of Design Engine, Inc., and is a web design firm. DESIGN-ENGINE.COM is a resource for industrial designers to write and publish their ideas. Our target audience is not only ID students, professional Industrial Designers, and Mechanical Engineers, but anyone interested in design.”
posted in Et cetera | Permalink |
31st
October
2000
“My policy is … no painting … no processing … no large model … this is Sandou Style!”
posted in Et cetera | Permalink |
31st
October
2000
“The word system probably has more varied meanings than any other word in use today. The definition I have finally become comfortable with I owe to the late Austrian Biologist Ludwig von Bertalanffy: A system is an entity which maintains its existence through the mutual interaction of its parts.”
posted in Et cetera | Permalink |
31st
October
2000
“Information Architecture that Adapts to Use.” Peter Merholz’s talk from Information Architecture 2000.
posted in Information architecture | Permalink |
30th
October
2000
“MDL is a joint effort weblog featuring news, events, sites, galleries, furniture and product design in Minneapolis/St. Paul.” It’s pretty new and not terribly active yet, but looks to be interesting.
posted in Graphic design | Permalink |
28th
October
2000
“The artist, Tom Kemp, has used the application TealPaint on a Palm Vx to produce one thousand small Palm paintings. Each has its place in a huge grid, printed on canvas… Each of the small paintings is the size of the Palm’s screen, about two and a half inches square.”
posted in Art | Permalink |
28th
October
2000
“Whether it’s simply carving a pumpkin to sit on the door step for Halloween night or holding a pumpkin carving party with you’re friends, this age old tradition is a main event for young and old alike. Here you’ll find everything you need to know about carving your own pumpkin masterpieces…”
posted in Et cetera | Permalink |
28th
October
2000
“The purpose of this study was to examine the effect of depth and breadth of web site structure on the user response time. The variables evaluated were five different web page linking strategies with varying depth and breadth. The results indicated that response time increased as the depth of the web site structure increased.”
posted in Information architecture | Permalink |
28th
October
2000
“Guiding Metaphors (Meta-Metaphors?) of this site: Metaphor has traditionally been relegated to the status of deviant and aberrant phenomenon in the great philosophical edifaces of language thought (such as Fregean semantics) — in essence, metaphor has been viewed as a superficially pretty but fundamentally ugly (in terms of the underlying semantic model) use of language.”
posted in Language | Permalink |
28th
October
2000
“Guiding Metaphors (Meta-Metaphors?) of this site: Metaphor has traditionally been relegated to the status of deviant and aberrant phenomenon in the great philosophical edifaces of language thought (such as Fregean semantics) — in essence, metaphor has been viewed as a superficially pretty but fundamentally ugly (in terms of the underlying semantic model) use of language.”
posted in Visual thinking | Permalink |
26th
October
2000
“Groove is Internet communications software that allows people with shared interests to make direct connections for real-time interaction. Groove moves beyond the World Wide Web paradigm, leveraging the two-way capabilities of the Internet to provide a peer computing platform for use by individuals and small groups, in both a business and personal context.”
posted in Communications | Permalink |
26th
October
2000
The Game”After all I’ve learned from my computer, the latest lesson was still a shock: I’m a miserable failure. At least at running a start-up tech company. Thanks to the French PC game ‘Start-Up 2000,’ a business-management program produced by the Paris-based ht
posted in Games | Permalink |
26th
October
2000
“Information design is defined as the art and science of preparing information so that it can be used by human beings with efficiency and effectiveness.” From Chapter 2, in Information Design, ed. by Robert Jacobson, MIT Press, 1999.
posted in Information design | Permalink |
26th
October
2000
“It takes Joseph Baron just 20 PowerPoint slides to communicate his young company’s promise: the vision, the competitive landscape, the ‘white space of opportunity.’ … Of course, Baron also has a detailed business plan, densely packed with competitive analyses, revenue projections and partner pedigrees. That’s the core document. But he wouldn’t dream of making the rounds without a PowerPoint presentation on his laptop hard drive.” PowerPoints are unforgivingly nasty and usually ineffective and you deserve all the trouble you get — and all the money you don’t — for not treating your important, unique information in an important, unique way.
posted in Information graphics | Permalink |
26th
October
2000
“It takes Joseph Baron just 20 PowerPoint slides to communicate his young company’s promise: the vision, the competitive landscape, the ‘white space of opportunity.’ … Of course, Baron also has a detailed business plan, densely packed with competitive analyses, revenue projections and partner pedigrees. That’s the core document. But he wouldn’t dream of making the rounds without a PowerPoint presentation on his laptop hard drive.” PowerPoints are unforgivingly nasty and usually ineffective and you deserve all the trouble you get — and all the money you don’t — for not treating your important, unique information in an important, unique way.
posted in Visual thinking | Permalink |