xBlog: The visual thinking weblog
20th September 2000

Inside Mac OS X’s Unix Layer

“Mac OS X is so interesting because it is Unix — or, rather, one of the many Unix variants — through and through. Strip away the colorful candy shell, and any number of bearded, suspendered old-school Unix hackers would feel right at home inside the confines of Mac OS X. In fact, if you ignore the graphical user interface (GUI) entirely and limit your interaction with the operating system to an 80-by-25-character text window, you’d be hard-pressed to identify Mac OS X as anything other than a true-blue FreeBSD (Berkeley Software Distribution) release, on which OS X is based.”

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20th September 2000

EPSS InfoSite

New Links”The best place on the web for finding and sharing information, ideas and opinions about planning, designing and developing electronic performance support systems (EPSS) — [integrating] knowledge, task structuring support, data, tools and communicat

posted in Information design | Permalink | Comments Off

20th September 2000

Social Navigation: A design approach

“Social navigation has been proposed as a means to help users cope with large information spaces. Through making other users actions visible we can take advantage of their work to find our way around and to solve problems. By information space, we mean anything from the interface to a normal application to large hypermedia spaces such as the World Wide Web or virtual reality environments. Users actions can be made visible in various ways: through direct social navigation (talking to or seeing individual users act), indirect social navigation (seeing the aggregated user behavior as in recommender system advice), or readwear (seeing how an object has been used by other users through its texture).”

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20th September 2000

An Audiovisual Environment Suite

“Real-Time Systems for Fluid Abstract Expression: Painterly Interfaces for Audiovisual Performance The Audiovisual Environment Suite (AVES) is a set of five interactive systems which allow people to create and perform abstract animation and sound in real time. Each environment is an experimental attempt to design an interface which is supple and easy t

posted in Sound design | Permalink | Comments Off