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“Both Edmondson and Dormann suggest that the use of icons should be seen in terms of syntax, semantics and pragmatics, which suggests a strong connection with linguistics. This will no doubt be another fruitful area of research but we have, I hope, learned from weaknesses in the prescriptive and compositional semantics of previous iconic and linguistic systems. Any communication system must allow for change if it is to survive and be continually useful within its domain. It must be designed to change or it will become irrelevant.”
posted in Logos/Symbols | Permalink | Comments Off
This is a nice one. “This is my gift to you, reader, for the holidays. These concepts have served me well in my job at Human Code. While this is a short, general list, if you understand and can articulate these concepts to others through your information design, architecture and visual design efforts, the web could be a very different place than it is today.” By Tim Gasperak.
posted in Web design | Permalink | Comments Off
This is a nice one. “This is my gift to you, reader, for the holidays. These concepts have served me well in my job at Human Code. While this is a short, general list, if you understand and can articulate these concepts to others through your information design, architecture and visual design efforts, the web could be a very different place than it is today.” By Tim Gasperak.
posted in Interface design | Permalink | Comments Off
“Software designers often speak of ‘finding the right metaphor’ upon which to base their interface design. They imagine that rendering their user interface in images of familiar objects from the real world will provide a pipeline to automatic learning by their users. So they render their user interface as an office filled with desks, file cabinets, telephones and address books, or as a pad of paper or a street of buildings in the hope of creating a program with breakthrough ease-of-learning. And if you search for that magic metaphor, you will be in august company. Some of the best and brightest designers in the interface world put metaphor selection as one of their first and most important tasks.”
posted in Interface design | Permalink | Comments Off
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